By positioning your little groups next to each other or diagonal, you can call one in a support attack when attacking an enemy with the other, but thankfully - with the obscene number of enemies on screen in battles in the tail end of the game - this tactic can’t be used against you. How you approach an enemy on the grid is important, as which side you attack it from changes how much bonus damage you deal, and the same goes for them attacking you. Characters are split into pair (Ryu and Ken) and solo (Axel Stone) roles, which can be mixed and matched to form different trios between battles. Like the games before it, Project X Zone 2 is a tactical RPG in the vein of Fire Emblem and Disgaea. Arriving at a new location and thinking “Aha! This is the island from Devil May Cry, so Dante’s going to be here!” or “I don’t know this place… Wait, isn’t that the guy from the boxart of… what was it called? Resonance of Fate?” is a lot more fun than it sounds. It was the intrigue behind who I’m going to meet next and where we’ll find them that was driving me through the game, more than the story. M.Bison and Ouma will turn up every once in awhile to remind you that they are up to something nefarious - and that you’re yet another step closer to finding out their plan - but for the most part your unlikely crew is travelling from place to place, game to game, “accidentally” recruiting new members as you try to track down the source of the gold chains. It’s absolute fanservice nonsense, and it’s great - even if it does sound like the sort of game you and your friends made up in the playground when you were 12. Project X Zone 2 establishes that games like Resident Evil, Yakuza, Tekken, Ace Attorney, and a whole many more, all take place in the same Japan, the same Earth, and goes from there - Phoenix Wright is in Kamurocho to defend Heihachi Mishima in court when the pair bump into Kazuma and Majima, before they all get jumped by B.O.Ws, only to be saved by Chris Redfield and Jill Valentine at the last moment. Golden chains appear to be connecting these different places together, and when the Shinra agents Reiji and Xiaomu begin to investigate, they find that M.Bison of Street Fighter has teamed up with Shinra rivals Ouma. The story transcending its universes space and time and jumps between the past, the future, gameworlds, and cyberspace. Project X Zone 2 initially takes place after the events of the previous game, but before long the plotline carries you through rifts, fractures, and sign portals into new worlds. Namco’s X series was kicked off with Namco X Capcom and later followed up by the first Project X Zone, which added characters from various SEGA products. Most crossover games exist as fighting games, with Capcom alone having its world famous Marvel VS Capcom series and one offs like Street Fighter X Tekken pitting opposing casts against each other. Reviews // 16th Mar 2016 - 7 years ago // By Tom Bickmore Project X Zone 2 Review
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